Now that I'm finished with the well-behind-schedule EMPOWERED vol. 4 (now due out Oct. 22nd, apparently, rather than Sept. 12), I'm wrapping up all kinds of miscellanea that wound up being delayed by this most recent State of Deadline Emergency.
Among said miscellanea are a handful of old commissions from the San Diego before last (or thereabouts), including this request for an illo of "Ivy" from Namco's SOUL CALIBUR fighting game. I reffed the piece from some images dating back to the character's first appearances in the series; I was mildly surprised to notice that, at this early point in her existence, Ivy was nowhere near as hugely and pendulously endowed as she wound up in later installments. That was somewhat fortunate for me, as I'm not particularly into drawing the brobdingnagianly ginormous bewbage, as it were. (Sensitivity ahoy!)
Once upon a time, I did play some of the earlier games in the SOUL CALIBUR series... but I've since had to give up the entire fight-game genre, as me poor drawing hand can't cope with games that require extremely repetitive, high-speed button-mashing. I know a few artists who are both highly productive AND fond of heavy-duty fight-game buttonmashery; presumably their hands are made out of carbon fiber, nano-extruded diamond and frickin' adamantium, as opposed to my mere flesh-and-blood appendages...
Anyhoo, the piece is drawn with Mars Lumograph 2mm lead (3B hardness) on linen-finish cardstock.