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Illo from the GEN13 videogame

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Wrapping up a brief survey of my '97-era work on Wildstorm's superteam title Gen13*, here's an illo that I did for the never-released videogame based on the franchise. Artists who'd worked on the book, such as Jeff Campbell, Adam Hughes and Jason Pearson, were hired to produce "chapter-break" images introducing each new level of the game. Here, the level in question would've apparently featured Caitlin Fairchild and Sarah Rainmaker abusing the hell out of some ill-fated IO (International Operations) flunkies.

In retrospect, I'm not a huge fan of the illo, but what the heck; thought it would be an interesting historical(?) curiosity, so here it is. FWIW, the illo reads rather more clearly in color, but I don't have access to the bright 'n' sparkly full-color version of the piece.

*Speaking of which, here are links to the previous two '97-ish Gen13 pieces I've posted recently:


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genchang2112's avatar

I would've LOVED to have a Gen-13 videogame...especially if it was third-person 3D ala Tomb Raider (the real Tomb Raider...original to Underworld...not that Pale Shadow of the Tomb Raider crap that Squeidos has inflicted us with in the last few years).